who is timetrap for?
Be careful who you bring you’ll have to spend an hour locked in a room with them…
Impress your Beau with an alternative date night.
Bring your skills together for a family triumph.
A team-building exercise you’ll certainly win employee of the month for organising.
Particularly for our fellow history geeks!
Whether it be a birthday, hen or a stag, escape games are great for all occasions!
Being located in Reading town centre we don’t have our own dedicated parking. We usually recommend The Oracle car park as the best place to park as it is easy to locate, a 5 minute walk away and is central to other amenities. The Station car park is also a similar 5 minute walk away.
We currently have four rooms across three themes, with a capacity of 24 people within the same one hour session. Pudding Lane (2-6), Imaginarium (4-8) and our head-to-head versus room, Station X which can accommodate two teams of 2-5.
If you would like to book more than one room at the same time, we are able to adjust the start times slightly, so get in touch if you would like to do this.
Yes. If you have someone in your team who is unsure whether they will be able to make it or not, you can book and pay for the confirmed number now and add on this additional person(s) at a later date or on the day. Do let us know before arrival if you plan to bring along an extra person so that we can make the necessary arrangements. You will have to book for the minimum the room can hold and will only be able to add additional players up to the maximum capacity of the room.
Yes. We usually stagger our start times to help with logistics. However, if you would like to book more than one room that have different start times and would like to arrive together, we ask that you arrive at the mid-point of your bookings. For example, if you have booked one experience at 15:10 and another at 15:30, we ask that you arrive all together at 15:20, the mid-point of these two bookings.
Our games can accommodate anywhere from 2 – 8 people. Usually the more people in your party, the better chance you have of completing your mission and escaping (although it can also depend on the calibre of your team-mates so choose wisely!)
Games cost between £18 – £30pp depending on how many players you have and whether you book during peak or off-peak periods. You can find a full run down of our prices at the bottom of ‘Our Games’ page.
We have no strict age-limit for those playing as part of a family group but recommend players are at least 10 years old in order to fully enjoy the experience. We are not suitable for children’s birthday parties and a 1:1 child/adult ratio is advised for those under the age of 14. We also ask that those under 16 be accompanied by a responsible adult.
It’s not impossible, but Imaginarium is designed for a group of 4 – 8, both in terms of the physical space and the puzzle design. It will be significantly more challenging but if you really would like to book this as a smaller group, please book for a group of four.
Sorry, once you have booked we cannot issue a refund due to the live nature of the experience. However, please contact us in exceptional circumstances and we may be able to reschedule your game – the best way is by email at firstname.lastname@example.org
You have 60 minutes to complete your quest and rewrite history. Add to this your briefing and debrief, along with a team photo after your game and you should expect to be with us for around an hour and a half.
Arrive for the time you have booked for. As escape games are a live event, we ask that you arrive on time so that we don’t run behind. If you are more than 15 minutes late then your hour time slot may be cut shorter.
No – when you book a time slot the entire room will be for you and your selected team.
Escape rooms are a new and fast growing form of entertaiment. At the beginning of 2012, the UK had yet to see its first game and there are now over two hundred venues across the country! The concept comes from an online gaming fashion brought into the real world. A game sees a team of players enter into a themed room after being set a challenge that they have only their minds to solve. The environment holds the key to their escape, concealing clues and puzzles that they must hunt to find and solve. Successful, and they’ll escape the room triumphant, having conquored the quest. But its not as easy as it seems…